The mobility of the Corsair Fleets allow the Eldar Corsairs a degree of and supplemental rules in the main codex, meaning you only need one book for each . Oct 25, 8th Edition hurt Corsair players, and I mean hurt as in a whole unit of D-Scythes to the face sort of hurt. Gone are the Coterie rules and their own. Just tried putting together a Corsair list in Battle Scribe, and it hit me – without any Consider reading this article by u/MagicJuggler about rules.
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So in the end, not only is the FW Index total crap IMO, they absolutely gutted one of corsiar most interesting armies to emerge in 7th and effectively trashed the prospect of all the units we all spent so much time and money kitbashing into existence.
The next forge world book is Admech vs Tau, but who knows, the next could be a Corisars book. It joined ranks along a chipped relic blade, the arm of a crisis suit housing an ion blaster, a demiurg helmet, a hurd energy caster and several more items from his conquests. It was only later that GWS produced background and rules for the craftworlds that are now recognized as the quintessential eldar. Windriders and Shining Spears all appreciate the support as well, and can easily pick away at outlying forces while your wraiths or tanks burn through the core of your enemy’s army.
In the game, the Eldar are a fast army with great guns, awesome toys and the resilience of strawberry shortcake. Spice with the Psytronome of Iyanden if you want to guarantee the death of whatever you’re trying to punch. Because of this corsairs are for more willing to embrace guerrilla tactics than craftworld armies. Two D-cannons will give 3 hits on average and therefore 0.
Ridden by the exodites these vicious beasts are as much a threat as the eldar they carry. Even if you don’t get any 6s as long as you roll a 12 total on the three dice you are penetrating AV13 and glancing AV One fun but costly idea is to combine this with the Celestial Shield Stratagem on Guardians to really infuriate your opponent.
GW doesn’t care about Corsairs. When rolling against a unit in combat if the creature scores 4 or more hits it can exchange all its hits for D3 auto wounds on a single selected target ekdar base contact with the carnosaur; the dragon may only use devouring jaws against the unit it scored the 4 hits against.
Warhammer 40,/Tactics/Eldar(8E) – 1d4chan
Wraithguard also appreciate the extra movement, being able to finish off a Rhino then slaughter the occupants, or a free charge as they are no slouch in combat either.
Howling Banshees are good for clearing up hordes and tying up enemies in melee combat, while Striking Scorpions are better at dealing with MEQ targets and are more suited for backline assaults compared to your other choices. If you insist on taking any Cordair, it’s borderline mandatory to use Iyanden’s Craftworld Attribute Double your wounds when referencing your Degrading Statlines.
An ill-positioned Eldar squad has a greater chance of doing nothing than those of other armies. Corsairs behave slightly differently with respect to Allies, they work fldar themselves corsaif of Convenience if you use the Formation. Combined with the Executioner power, this makes him cofsair of the most reliable sources of Mortal Wounds you can field. Finally, they themselves can take the infamous Psytronome of Iyanden into battle alongside their Wraith buddies.
I tread the e,dar path There are a number of hidden space factories that are exclusively own and utilized by the corsairs. Shining Spears stole the spotlight when it comes to Saim-Hann’s Fast Attack choices, as their immense threat range makes hit and run tactics particularly potent given their re-rollable charges. Autarchs again have incredible flexibility that let them fill whatever niche you may need in your detachment.
This individual uses their connection to the predator to guide its actions on the battlefield.
Autarchs are highly versatile HQs that have access to the Shimmerplume of Achillrial, making them extremely difficult to hit even if enemy units get a chance to shoot at him unimpeded. At the start of the Charge phase, pick a Biel-Tan Aspect Warrior unit that contains an Exarch you should always have one, they are free.
Zoats live in fear of falling under the influence of the hive mind. And they got the slight buff of not having to take a separate detachment for stratagems. Oh sure, they’re still present – I mean hell, the Doom of Mymeara 2nd Edition came out right at the tail end of 7th just before the Triumvirate trend kicked off.
Of all the corsairs, the buccaneers are the wildest and most obsessed with danger. Unlike the eldar of the craftworld who train for war under the aspect shrines, corsairs corasir a much more broad and unrestricted training experience.
Not to mention the fluffy feel of fielding an army of resurrected Eldar spirits fighting for the Eldar god of the dead would be really sweet. Your other troop choices don’t necessarily gain anything from being in a Corrsair detachment, aside fielding squads of Guardian Defenders to camp objectives.
The neuro-disruptor inflicts a strength 8 hit using the targets leadership characteristic instead of its toughness. Should you elect to combine the skills of the Aeldari as a whole into one detachment, fielding a Reborn Warhost may be the best option for you depending on what you wish to bring.
FW is definitely eldr issues.